I tested holding & dragging with the playground example on an Android and it didn’t work, unless the hold was really short. I have no way of telling how short exactly, but it was really short, maybe 0.2s, maybe less.
Tested the same on a Windows laptop with touchscreen and it actually worked in almost all attempts, in the same way it worked while using the mouse in my original post.
My assumption is that the carousel on the Windows device treats the holding part in the same manner as it treats a mouse click while mouse button is still pressed (even for long periods of time), then scrolls when we “swipe” using the mouse, as long as we don’t release the mouse button in between.
Thanks for looking into the animation options.